I made a gun in Blender v.2.49 using several objects. I've already made sure to delete all lamps and cameras in the .blend file. When I import the gun into Unity, each piece moves at its own rate in respect to the first-person camera, causing the gun to split up. ie the buttplate will not be moving up much but the barrell will move up a lot. Any suggestions to make all pieces of my gun move in one piece?
1 Answer
1My guess is that the object center in Blender is not set correctly.
Please try to go back into Blender and select the Object. Try Transform->ObDataToCenter and/or Transform->Center New. I recommend having the Blender object located at the world center in Blender.