I am making a game and I need a gun to zoom in. I’ve made the animation and I want it to zoom in when I hold the right mouse button and zoom out when I let go! This is my code so far:
function Update () {
if(Input.GetMouseButton(1)){
animation.Stop();
animation.Play("m14_aim");
}
else if(Input.GetMouseButtonUp(1)){
animation.Stop("m14_aim");
}
}
Thanks in advance!