Hi, I am making a gyro controller, it is working fine except that when the device changes orientation all the axis get messed up like so:
The rotation I get back from Input.gyro.attitude
switches the x-axis and the y-axis around (or make them negative if you hold device upside down), even though I locked the Screen Orientation in player settings. As an extra nuisance, the device orientation on startup will also influence the way the axis are orientated. Is there an easy way to keep the axis fixed?