Gyro direction

I am trying to figure what direction the ipad is slanted (like a super monkey ball type game) and gyro attitude returns a quaternion and i want eulers (cause I understand them!). How can I tell what angle the device is tilted on on in eulers?

Input.gyro.attitude ← that is how to get it i assume but it is meaningless to me and I don’t know how to use it to apply an addforce to a rigidbody.

to answer myself Input.gyro.attitude.eulerangles