Gyro not working

Hello guys,

I’ve been unable to retrieve the gyro data from my android since unity 5.2 (Currently updated to 5.3.2f1).

I’m using a nexus 5 with latest android version, and as for the code:

void Start()
{
Input.gyro.enabled=true;
}

and in the update:

void Update()
{
Input.gyro.attitude.ToString()
}

this is not the real code, but a snippet out of my project. This code runs on my phone, and sends the data to my pc. But it keeps returning 0, 0, 0, 0 … Even when deploying an empty project to my android with just this code, showing the output of the gyro in a text field.

Has anyone found a fix? Should I report this as a bug?

Thanks

apparently Input.Gyro is for iPhone only. When on android, use Input.acceleration and convert it to a Quaternion with Quaternion.LookRotation.