German
Hallo ich habe folgenes problem bei mir buildet das game nicht mehr also wegen den error
UnityEditor.BuildPlayerWindow+BuildMethodException: Error building scripts: Cached scene list differs from what is being built. Please disable scripts only build and build again before attempting another scripts only build
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:181
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:88
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Build completed with a result of ‘Failed’
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Build completed with a result of ‘Failed’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
und mehrere
Bitte um Hilfe
English
Hello I have following problem with me buildet the game no longer so because of the error
UnityEditor.BuildPlayerWindow + BuildMethodException: Error building scripts: Cached scene list differs from what is being built. Please disable scripts only build and build again before attempting another scripts only build
at UnityEditor.BuildPlayerWindow + DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C: \ buildslave \ unity \ build \ Editor \ Mono \ BuildPlayerWindowBuildMethods.cs: 181
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C: \ buildslave \ unity \ build \ Editor \ Mono \ BuildPlayerWindowBuildMethods.cs: 88
UnityEditor.BuildPlayerWindow: BuildPlayerAndRun ()
Build completed with a result of ‘Failed’
UnityEditor.BuildPlayerWindow: BuildPlayerAndRun ()
Build completed with a result of ‘Failed’
UnityEngine.GUIUtility: ProcessEvent (Int32, IntPtr)
and several
Please help
MFG Kevin5858
