I’m setting the resolution in the BUILD SETTINGS for PC and Mac to 960 x 540, which is exactly half of the full HD 1920 x 1080.
Problem is, the build is not showing this setting even if it’s the one I put it in, it only shows the default common resolutions.
Is there any way to force the screen to this resolution or at least to make it appear in the dialog window at startup?
Oh and by the way, it looks like the engine is not setting the right pixel ratio ever… I work on a 1920x1080 tv and most of the resolutions (maybe all?) come out with wrong pixel aspect.
Is there a way to fix this?
Well I’ve made a script that when I press TAB it switches resolution to 960 x 540.
The result is: a flash of the screen and back to 800x600.
Is it possible that such a trivial resolution is not supported?
I know this is maybe not required, but it would be good to have it.
Is there any way to add it to the available resolutions?