Half Pipe

I’ve modelled a half pipe and I have a static character that has a rigidbody applied. What would be the best way of making the Left and Right arrow keys make the character slide up the sides of the halfpipe, and rotate accordingly? Thanks,

'Old-dorma.

I’m thinking of using a hinge joint. Would this be the best way to do things, and would I be able to move the joint forward with the attached rigidbody? Thanks!

How about a full loop? If you don’t understand, here’s what I mean:

Make the character at the bottom, loop around the inside of this loop when the left and right arrows are pressed.