I found a few posts on the forum related to this, but most seem to speculate that this may not be possible. Hoping someone from the mother ship can confirm/deny.
I have a sphere with a Halo attached so it appears to glow. Looks good, works nicely, and even behaves well on iPhone. Woo hoo!
Now I want to control it so that when I enable the item it goes from off to on and script the size so I can make the glow pulse. I can’t seem to get access to the effect and I can’t find a “type” for it.
If I do this…
var myHalo : Halo; --invalid type
GetComponent does not seem to like “Halo” either.
Is this really off limits/uncontrollable via scripting?