hand position to Vector 2 for User Interface cursor

Hello,
I am trying to get a UI cursor to follow my hand’s position in Unity. What is the best way to do it?

At the moment, the debugger logs that the hand has a position like (0.4, -0.1, 04)
Whereas my cursor has a position of (2414.2, -2618.8)

I need to get this solved soon.

Thank You.

Edit: solved.

Hi,

Maybe this is what you are looking for?