I made some mistakes in the animation. I’ll have to re-do it
http://www.birdshow.net/unity/Hand.html
-SB-
I made some mistakes in the animation. I’ll have to re-do it
http://www.birdshow.net/unity/Hand.html
-SB-
I like it! Also reminded me of the new flex tool in modo 302 i saw yesterday.
→ Imagination Engineered | Foundry
Now that is a nicely rigged hand.
Very well done.
Although moving to a complete top view and using any key other than down will make the camera freak out. ![]()
Skinning looks great and gives a very real sense of 3D volume. I agree with the previous post that the rigging is very nice, too! ![]()
Also, rotation freaks out. How are you implementing rotation?
Looks like a “real” hand ![]()
wow, very well done ; )
Nice!
awesome normal maps.
how’d you do that? :shock:
Sign language. Interesting.
Name any other game engine community where something like this would be likely to show up.
Sweet!
Great Job.
Cheers,
J