I’m trying to figure out if it’s possible to visualize both hands using Hand Tracking and controllers simultaneously. The goal is to see the hand movements mapped onto the controller model.
Currently, in my project using XR Interaction Toolkit version 2.6.3, I’m using animations. When I press buttons, the hand mesh animation plays.
Any advice or suggestions would be greatly appreciated. Thanks!
Hello, I couldn’t find a definitive solution regarding this; it seems to be exclusive to the Meta SDK. However, I followed this tutorial, which implements an animated 3D hand model. When the controller buttons are pressed, the animation starts: https://www.youtube.com/watch?v=eEiSBuaVXew