Handheld.PlayFullScreenMovie : Game Sound plays underneath

Is Handheld.PlayFullScreenMovie broken?

Unity Docs still say:

This isn’t true. Music still plays (if you have it playing prior to loading the movie) when the movie plays (annoying!).

Is there any way I can test to see if movie is playing or not playing so that i can pause and play the music?

Is this a unity bug? Never did this before 4.2.

I find this issue too. I output the log and find out Handheld.PlayFullScreenMovie do not pause on iOS from Unity 4.2.