Handheld.Vibrate() duration


I’ve been trying to change the duration that the vibration lasts. I know that I can keep calling the function to prolong the duration of the vibration, but it seems like a single call of the function gives me a vibration that lasts for around 1 sec. What do I do if I need a 0.2 sec vibration (for tactile feedback on e.g. a button push)?

You can create plugins and call the corresponding vibration methods with the required duration: