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I’m trying to draw lines for the XYZ axis like in Blender for my Editor Tool by using Handles.DrawLine, but as you can see in the video, the line’s thickness is not consistent - it changes based on the angle you view it from. In the video I was using a constant thickness of 3 for the blue line.
I believe it’s because the thickness parameter is in pixels, and a value of 0 stays the correct size, but not only is it too small for what I want, I need to be able to change its size. So how can I achieve this? I’ve tried everything I can think of; changing the Handles.matrix, drawing a Bezier, changing the thickness value manually based on the viewing angle, and nothing seems to work.