Handle multiple accounts in same app

Our game will be used in educational setups where one Installation will be by several users.
We have a save game slot / account system implemented for that.
Not being able to distinguish between the different users might cause problems in interpreting the analytics results.

I tried using the Analytics.SetUserId to the player slot, but i don’t think this has the desired effect. (The documentation is a bit vague here )

I added the slot id to our custom events, so if i download the raw data i would have all information needed to process the desired information.

thanks for your feedback
Mischa

Yes, you are on the right track. You would want to add the userID as a parameter to your Custom Event. As long as you have a Unity Pro license, you would then have access to Raw Data Export which would include this information. Also, we do get this feature request occasionally, and I would encourage you to post your suggestion here https://feedback.unity3d.com/

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