handles.label problem

Hello all :slight_smile:

I’m hanving some trouble with my 3D labels.

It appears they’re always showing up in the editor.
Even the ones that are behing the editor’s camera.

This results in a messy weird display and is very annoying.
What i use ?

Handles.Label(pos,“label”);

Has anyone solved this bug ?

Thanks for your answers :slight_smile:

Edit: here’s a screenshot of the messing up:

Uploaded with ImageShack.us

noone ?
this is strange :frowning:

last bump ?

Did i come to a bug ? or someting that mustn’t be told about ?
I’m stuck noone ever heard about this or found a solution ?

have a nice day

i have same bug. i draw only label visible on Camera , look an my post http://forum.unity3d.com/threads/107333-very-small-request…Handle.Label?p=726267&viewfull=1#post726267

Thanks BlinD !

This is finally the only soluce i found too but i didn’t implement it as i dont want to make my code crappy because
of Unity ‘features’ :wink:

Have a nice day ! :slight_smile: