Handling Different Display Resolutions

Hi.

I wanted to make a cross platform puzzle game that will be run on Mobile and PC platforms.

Each mobile has it’s own aspect ratio and resolution and they impact the layout of the game.

The game UI works perfectly because the Unity UI has Scale With Screen Size option that makes it easy to handle all screen sizes.

But what to do about game objects? Sprites, textures and models?

How games like Cut the Rope, Candy Crush and some big titles handle different aspect ratios?

Any help is appreciated.

Hi, even I am looking for the solution for the above problem… did you find any?