Hi, I have made games on my own for a bit in unity, but am now on a project where I am not the only developer. The app calls for multiple small games built by different people and in some cases, other vendors. When working alone on a single game I just make tags as I need them and it’s not a problem. However, now we could run into conflicts when we combine the projects. What in your experience is a good way to work together and keep things organized within a large group of developers?
My best thought so far is to come up with a big list of possible tags and then having those available to all developers to use as they need (ie block, collectible, powerup_a, etc)
Thanks