Handtracking & Gesture Control Trouble in Oculus Integration

I develop VR contents. Here, I use HandTracking & Gesture control in Oculus Integration. However I have some trouble.

  1. Opening the “HandGrabExamples” in Oculus Integration, finger movement is not reflected. How do I solve this problem?

  2. Using Oculus Integration scene, I made a scene. However, the hand direction is not true. How do I solve this problem?

Please give me Advice How to solve this!