Haptic Feedback in Motion Controllers using the native XR namespace

Hello,

I am trying to refactor my several camera rigs into one by using the new XR namespace in Unity2017.2. So far, I have it pretty much working with most devices, but the biggest issue currently is that I don’t see a way to trigger haptic feedback on motion controllers.

Anyone know how to do that without relying on device specific code?

Cheers,
Mark

No, having the same issue on 5.6.3p1-MRTP and UnityEngine.VR.WSA.Input.

The TryGetController() function does not return the controller so the HapticBuzz functions are not working on it, either.

Any update on this? Is it not possible yet? If so how? If not when is it planned?
I think haptic is very important for vr controllers and yet there is no answer in this thread from a unity mod?