If you have any ideas please help as I am stumped…
I have a day / night cycle which works based on the Sun’s transform rotation.
The scene always starts at midday, the position the sun is set to in the editor.
However, with a level loader preceding it, the cycle can start anytime, depending on how long I let the preceding Level loader scene run! If I leave the start menu on screen for a few minutes then press start, I get a dark sky!
The sun moves with a simple rotate transform and should always start in the same position on level load (I am loading the complete level by Application.LoadLevel (1))
What could cause my day/cycle to start before the level has loaded!???