Hardware requirements for headless mode server on linux

Hi, all

I have a headless game server based on unity 5.3.1f1, and it’s ok on both centos7 and ubuntu12.04 in my vmware virtual machine. But on my dell r420 server, centos7 crashed as following:
Native stacktrace:

/tmp/Demo-HeadLess/DemoLinux64_Data/Mono/x86_64/libmono.so(+0x915e6) [0x7f57acda45e6]
/tmp/Demo-HeadLess/DemoLinux64_Data/Mono/x86_64/libmono.so(+0x347fc) [0x7f57acd477fc]
/lib64/libpthread.so.0(+0xf100) [0x7f57ae31a100]
./DemoLinux64() [0x46a5ae]
./DemoLinux64() [0x46a916]
./DemoLinux64() [0x46a988]
./DemoLinux64() [0x46826f]
./DemoLinux64(_Znwm+0x45) [0x4687b5]
/lib64/libstdc++.so.6(_ZNSs4_Rep9_S_createEmmRKSaIcE+0x59) [0x7f57adeb8c69]
/lib64/libstdc++.so.6(_ZNSs12_S_constructIPKcEEPcT_S3_RKSaIcESt20forward_iterator_tag+0x21) [0x7f57adeba521]
/lib64/libstdc++.so.6(_ZNSsC2EPKcRKSaIcE+0x38) [0x7f57adeba958]
./DemoLinux64() [0x87c6ca]
./DemoLinux64() [0x87cb14]
./DemoLinux64() [0x46a719]
./DemoLinux64() [0x46a916]
./DemoLinux64() [0x46a988]
./DemoLinux64() [0x46826f]
./DemoLinux64() [0x469979]
./DemoLinux64() [0x846489]
/lib64/libpthread.so.0(+0x7dc5) [0x7f57ae312dc5]
/lib64/libc.so.6(clone+0x6d) [0x7f57ad61821d]

I have tried to install all the packages in centos7 on vmware but no good. I guess whether there is some hardware requirements for headless mode, and r420 is missing.

For reference: Same as 5.2 sporadic SIGSEGV crash in linux headless builds - Unity Engine - Unity Discussions