Has anyone gotten Google Analytics to work?

I’m wondering if it is possible to get GA working with iOS. I’ve checked out this one thread http://forum.unity3d.com/threads/56406-Add-Google-Analytics-to-your-project/page2 , but it seems dated and doesn’t work from what I’ve tried. I know Google has an SDK to integrate with iOS, but I have no idea how, or if it is even possible, to get it working with Unity. Is this possible? Thanks.

You probably found some solution ages ago already. But in case you still happen to be looking similar solution again, maybe for a different project, I’d like to mention my solution for integrating Google Analytics to Unity projects:
Google Universal Analytics in Asset Store. (forum thread here)

Google’s new Universal Analytics has a “measurement protocol” specification, and the above package uses that to send hits to analytics. The advantage here is that there’s no need for native library for each platform. So the same code actually works on mobile, desktop and web player platforms. It’s implemented in pure C# and uses Unity’s WWW class for networking.