I’ve tried giving the asset store a try since I’ve been trying to figure out the logic myself, and the assets I tried all have not gotten this to work. I emailed the creators and they’ve been kind enough to email back with suggestions, yet my camera shakes when their scripts try to adjust the sprites to the screen resolution.
I have seen this blog mentioning how to do it manually, yet I’m making a mobile game, and the resolutions will change from device to device. Another issue is my camera is not static and moves so the sprites might not line up with the screen pixels as they should.
Any idea on how to get this to work? I’ve been wondering if anyone has gotten this to work and really wish this was a default feature in Unity.
Sample Project Folder in .zip file format if needed/wanted: https://www.dropbox.com/s/rp93y2yrj6f4tiz/SampleGame.zip?dl=0
Also the CameraScript.js Update function was supposed to be changed to LateUpdate to fix some camera shaking.