Do HashSets work on Unity iOS?
It looks like HashSets work on iOS (not just in editor)
using UnityEngine; using System.Collections; using System.Collections.Generic; public class HashSets : MonoBehaviour { string hash; void Start(){ GenHash (); } void GenHash(){ hash = ""; HashSet hashset = new HashSet (); for(int i=0;i<100;i++){ hashset.Add (new Vector2(Random.value,Random.value)); } foreach (Vector2 v in hashset) { hash+=v.ToString(); } } void OnGUI(){ GUI.Label (new Rect(5,5,Screen.width,Screen.height),hash); } }