Have a problem

So guys I am working on a car racing game currently and I had finished modelling and texturing a car in blender, once I finished the model I rendered it after the rendering I exported it to unity but in unity it doesn’t show the complete model I mean there are some patches on the car which are incomplete such as there are open spaces on right side but when I see that model in blender it is proper

Please help me if anyone knows where I am making a mistake and let me know

This is the wrong place for that question, I believe.

However, I think the answer is simple: Some of your faces are backwards. I think you select everything in edit mode and CTRL-N in Blender.

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