So guys I am working on a car racing game currently and I had finished modelling and texturing a car in blender, once I finished the model I rendered it after the rendering I exported it to unity but in unity it doesn’t show the complete model I mean there are some patches on the car which are incomplete such as there are open spaces on right side but when I see that model in blender it is proper
Please help me if anyone knows where I am making a mistake and let me know