Hi ,
Regarding my course on Game Design since I am pretty new to unity I have a task of designing a role based game like a mario, sonic sega version and for doing so I can animate the characters. Say I import a character from any known asset type. Now I need to add a shooting skill to my player such that say on Fire1 button (ctrl) it fires something which on contact with someone explods and the person is spawned.
Please let me know how to do the same. I do not want something like the FPS tutorial as I have a player whom i can see on a whole. How can I add this attribute of fire in him.