Hello. I work on my project on my PC and use SourceTree for version control. When I want to test my game on iOS device, I push it from my PC and pull it on my Macbook. It mostly works fine except that I use ‘DOTween’ plugin and somehow it’s missing every time, so I have to re-download it from Asset Store to make my game playable again. I’m not sure what I am doing wrong (I’m pretty new to SourceTree.) But here is the list in my .gitignore. Maybe it’s the cause?
Well it does not seem that DOTween is being ignored by the .gitignore … In the web interface of your favorite git solution, do you see the DOTween folder being tracked? Seems that it wouldn’t be if you’re getting no dotween on a pull.
(also, what happens if you clone it on your PC in a fresh directory? Does DOTween appear then?)
I just pulled the project from master branch to Macbook again, and checked every DOTween files in Assets folder and on SourceTree web (bitbucket). There is still Demigiant/DOTween folder in the Assets folder. The only thing is missing is DOTween.dll (Application extension) in that folder.
I experimented by copying DOTween.dll from another back up folder and putting it in Demigiant/DOTween folder of that freshly pulled project, and the project worked again.
I have no idea what’s going on and why DOTween.dll disappears every time I pulled from master branch.