I want to know if I can have transitions effects in two “SCENES” in unity
EG: If the user swipes his finger on the iPhone screen or taps a button the current scene should slide out a new scene should slide in just like in iPhone settings.
That would require two scenes to be running at the same time. At that point, they are not really “scenes” in the Unity sense. Then, you would adjust the camera extents until one camera fades off to the left and the other fills from the right or vice-versa. The cameras would also have to have their FOV adjusted as you go, I think.
sorry for not mentioning that Iam making the game for iPhone/iTouch
but thanks for the approach
Is there a simpler way to do this as i will be having a lot of screens that i want to display.
Also will this approach make the application heavy for the iPhone/iTouch
Is there a way in which i can call the native iPhone API’s in unity, if yes do u have a sample unity demo doing the same, would u share the same with me.
with unity iphone advanced you could use objc plugins to use UI Views.
but you won’t get a transition between scenes as its all in the same view all the time, you can only overlay it with a loading / transition view.