Have wind affect Gameobjects like cubes??

Hi, im trying to allow an object in my scene to be affected by wind, but have hard a hard time figuring out how to do this. I’ve tried particles, and cloth, but haven’t had much luck. How could i simply have cubes in a scene that could be blown away by wind?? Thanks!!

Is wind a constant in your scene, or does it vary?

Basically you need to apply a force to your cube’s rigid body. The force could be triggered by hitting some zone (e.g. standing in front of a fan) or just applied constantly (standing in a field).