In editor having 2 inspectors, one for Hierarchy and one for Project files) would be great, because one is killing the other. (Eventhough lock function is very handy it is not enough)
If you right click something you can click properties to have a second window with that item.
2 hiarchies could also clutter up UI, etc. You could make a tool for it or hire someone to do that, but I thinking think Unity will make it with the amount of exceptions that will come with it
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thanks it also helped.
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An asset of mine, Power Inspector has this functionality.