Hey guys, been debugging that one for like 4 hours now and just can’t figure it out.
Basically my android was running fine this morning. I made some fix to my game so I switched to iOS platform to make my iOS build, then switched back to android to make my android build and for some reason now when I start the game I get just a blank screen - literally nothing else.
Here is the log, doesn’t seem like theres anything suspcious?
Every single time I run, it stops at this line :
Unity : ANativeWindow:(1920/1080) RequestedResolution:(0/0) EGLSurface:(1920/1080)
I tried the following :
- Change Texture compression to Adreno, ETC and Don’t override
- Tried removing the splash screen in case it was something with my splash texture
- Disabling the “Use 32 bit display buffer” option
- Tried with the “Auto Graphics API” option checked and without (set to Opengles2)
Anyone has an idea? I have not updated Unity or my android SDK. I have 2 android device to test with. My build worked on both this morning and now doesn’t work on both.
02-09 02:08:55.465 780 1970 I ActivityManager: Start proc 14666:com.sobalsoft.dungeonforce/u0a140 for activity com.sobalsoft.dungeonforce/com.unity3d.player.UnityPlayerActivity
02-09 02:08:55.512 780 1976 I ActivityManager: Config changes=480 {1.0 302mcc500mnc fr_CA ldltr sw360dp w592dp h336dp 480dpi nrml land finger -keyb/v/h -nav/h s.48}
02-09 02:08:55.598 14666 14666 I Unity : splash_mode = 0 (integer)
02-09 02:08:55.598 14666 14666 I Unity : useObb = False (bool)
02-09 02:08:55.684 14666 14666 I Unity : onResume
02-09 02:08:55.727 14666 14666 D Unity : SetWindow 0 0xaec39d08
02-09 02:08:55.727 14666 14666 D Unity : SetWindow 0 0xaec39d08
02-09 02:08:55.780 14666 14666 I Unity : windowFocusChanged: true
02-09 02:08:55.788 780 801 I ActivityManager: Displayed com.sobalsoft.dungeonforce/com.unity3d.player.UnityPlayerActivity: +336ms
02-09 02:08:55.802 14666 14693 D Unity : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1854mb
02-09 02:08:55.803 14666 14693 D Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 15), 0 little (mask: 0)
02-09 02:08:56.476 14666 14693 D Unity : [SHA1] 0a9147f52655f460e76fee84f1bba2b3490c622c 28622252 bytes ~ lib/armeabi-v7a/libunity.so
02-09 02:08:56.478 14666 14693 D Unity : [SHA1] ae08f27fce96373832b6f9d90b3f28952ee66625 25316 bytes ~ lib/armeabi-v7a/libmain.so
02-09 02:08:56.546 14666 14693 D Unity : [SHA1] 2fa46dbe358313f35706645767a93fb733825491 3762548 bytes ~ lib/armeabi-v7a/libmono.so
02-09 02:08:57.105 14666 14693 D Unity : [SHA1] 280b77618ebc7a76a1d01576f7708dd9bf80d8fd 32592092 bytes ~ lib/x86/libunity.so
02-09 02:08:57.105 14666 14693 D Unity : [SHA1] bfe16f03ae5ca056dc7162ebb92356fba398b819 8120 bytes ~ lib/x86/libmain.so
02-09 02:08:57.166 14666 14693 D Unity : [SHA1] dcc15a475feca0cf6d6b53d7928970dd9fd5c10e 3632348 bytes ~ lib/x86/libmono.so
02-09 02:08:57.166 14666 14693 D Unity : [EGL] Attaching window :0xaec39d08
02-09 02:08:57.166 14666 14693 D Unity : Mono path[0] = '/data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed'
02-09 02:08:57.166 14666 14693 D Unity : Mono config path = 'assets/bin/Data/Managed'
02-09 02:08:57.166 14666 14693 D Unity : PlayerConnection initialized from /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data (debug = 0)
02-09 02:08:57.167 14666 14693 D Unity : PlayerConnection initialized network socket : 0.0.0.0 55336
02-09 02:08:57.167 14666 14693 D Unity : PlayerConnection initialized unix socket : Unity-com.sobalsoft.dungeonforce
02-09 02:08:57.168 14666 14693 D Unity : Multi-casting "[IP] 192.168.1.78 [Port] 55336 [Flags] 3 [Guid] 4101812896 [EditorId] 3173290620 [Version] 1048832 [Id] AndroidPlayer(LGE_Nexus_5@192.168.1.78) [Debug] 1" to [225.0.0.222:54997]...
02-09 02:08:57.168 14666 14693 D Unity : Waiting for connection from host on [0.0.0.0:55336]...
02-09 02:09:02.171 14666 14693 D Unity : Timed out. Continuing without host connection.
02-09 02:09:02.172 14666 14693 D Unity : Started listening to [0.0.0.0:55336]
02-09 02:09:02.172 14666 14693 D Unity : Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56896
02-09 02:09:02.314 14666 14693 D Unity : InitializeScriptEngine OK (aeed2ee0)
02-09 02:09:02.314 14666 14693 D Unity : PlayerConnection already initialized - listening to [0.0.0.0:55336]
02-09 02:09:02.367 14666 14693 D Unity : Unable to lookup library path for 'AudioPluginMsHRTF', native render plugin support disabled.
02-09 02:09:02.368 14666 14693 E Unity : Unable to find AudioPluginMsHRTF
02-09 02:09:02.368 14666 14693 D Unity : Unable to lookup library path for 'AudioPluginOculusSpatializer', native render plugin support disabled.
02-09 02:09:02.369 14666 14693 E Unity : Unable to find AudioPluginOculusSpatializer
02-09 02:09:02.369 14666 14693 D Unity : PlayerInitEngineNoGraphics OK
02-09 02:09:02.369 14666 14693 D Unity : AndroidGraphics::Startup window = 0xaec39d08
02-09 02:09:02.369 14666 14693 D Unity : [EGL] Attaching window :0xaec39d08
02-09 02:09:02.392 14666 14693 D Unity : [EGL] Request: ES 2.0 RGB0 000 0/0
02-09 02:09:02.392 14666 14693 D Unity : [EGL] Found: ID[1] ES 2.0 RGB16 565 0/0
02-09 02:09:02.392 14666 14693 D Unity : [EGL] Request: ES 2.0 RGB0 000 0/0
02-09 02:09:02.392 14666 14693 D Unity : [EGL] Found: ID[1] ES 2.0 RGB16 565 0/0
02-09 02:09:02.392 14666 14693 D Unity : [EGL] Request: ES 2.0 RGBA32 8888 0/0
02-09 02:09:02.397 14666 14693 D Unity : [EGL] Found: ID[5] ES 2.0 RGBA32 8888 0/0 AFBT
02-09 02:09:02.405 14666 14693 D Unity : ANativeWindow: (1776/1080) RequestedResolution: (0/0) EGLSurface: (1776/1080)
02-09 02:09:02.421 14666 14693 D Unity : Renderer: Adreno (TM) 330
02-09 02:09:02.421 14666 14693 D Unity : Vendor: Qualcomm
02-09 02:09:02.421 14666 14693 D Unity : Version: OpenGL ES 3.0 V@127.0 AU@ (GIT@I96aee987eb)
02-09 02:09:02.421 14666 14693 D Unity : GLES: 3
02-09 02:09:02.421 14666 14693 D Unity : GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_sync GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_depth_texture_cube_map GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_
02-09 02:09:02.421 14666 14693 D Unity : texture_sRGB_decode GL_EXT_texture_filter_anisotropic GL_EXT_multisampled_render_to_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_disjoint_timer_query
02-09 02:09:02.433 14666 14693 D Unity : ETC2 support RGB=1 RGBA=1
02-09 02:09:02.433 14666 14693 D Unity : OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level <OpenGL ES 2.0> ; Context handle -1620320384
02-09 02:09:02.434 14666 14693 D Unity : [EGL] Attaching window :0xaec39d08
02-09 02:09:02.453 14666 14666 D Unity : SetWindow 0 0xaec3ab08
02-09 02:09:02.457 14666 14693 D Unity : Requested framebuffer: resolution[1776x1080], rgba[8/8/8/8], depth+stencil[on], samples[1]
02-09 02:09:02.457 14666 14693 D Unity : Created framebuffer: resolution[1776x1080], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
02-09 02:09:02.457 14666 14693 D Unity : [EGL] Attaching window :0xaec3ab08
02-09 02:09:02.457 14666 14693 D Unity : Initialize engine version: 5.5.0f3 (38b4efef76f0)
02-09 02:09:02.529 14666 14693 D Unity : AudioManager: Selecting OpenSL output...
02-09 02:09:02.555 14666 14693 D Unity : Begin MonoManager ReloadAssembly
02-09 02:09:02.575 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.dll (this message is harmless)
02-09 02:09:02.584 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.dll into Unity Child Domain
02-09 02:09:02.671 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
02-09 02:09:02.672 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
02-09 02:09:02.694 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-CSharp.dll (this message is harmless)
02-09 02:09:02.704 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
02-09 02:09:02.706 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
02-09 02:09:02.706 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
02-09 02:09:02.711 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.UI.dll (this message is harmless)
02-09 02:09:02.714 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
02-09 02:09:02.721 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
02-09 02:09:02.723 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
02-09 02:09:02.725 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
02-09 02:09:02.725 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
02-09 02:09:02.726 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
02-09 02:09:02.727 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
02-09 02:09:02.728 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Purchasing.dll (this message is harmless)
02-09 02:09:02.729 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/UnityEngine.Purchasing.dll into Unity Child Domain
02-09 02:09:02.734 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/ProjectHybrid.Common.dll (this message is harmless)
02-09 02:09:02.734 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/ProjectHybrid.Common.dll into Unity Child Domain
02-09 02:09:02.735 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Common.dll (this message is harmless)
02-09 02:09:02.735 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Common.dll into Unity Child Domain
02-09 02:09:02.736 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Security.dll (this message is harmless)
02-09 02:09:02.736 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Security.dll into Unity Child Domain
02-09 02:09:02.738 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Stores.dll (this message is harmless)
02-09 02:09:02.738 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Stores.dll into Unity Child Domain
02-09 02:09:02.739 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Apple.dll (this message is harmless)
02-09 02:09:02.739 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Apple.dll into Unity Child Domain
02-09 02:09:02.739 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Tizen.dll (this message is harmless)
02-09 02:09:02.740 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/Tizen.dll into Unity Child Domain
02-09 02:09:02.740 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/winrt.dll (this message is harmless)
02-09 02:09:02.740 14666 14693 D Unity : Loading /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/winrt.dll into Unity Child Domain
02-09 02:09:02.771 14666 14693 D Unity : - Completed reload, in 0.217 seconds
02-09 02:09:02.899 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/System.Core.dll (this message is harmless)
02-09 02:09:02.916 14666 14693 D Unity : Platform assembly: /data/app/com.sobalsoft.dungeonforce-2/base.apk/assets/bin/Data/Managed/System.dll (this message is harmless)
02-09 02:09:03.237 14666 14693 D Unity : PlayerInitEngineGraphics OK
02-09 02:09:03.240 14666 14693 D Unity : Found 27 native sensors
02-09 02:09:03.242 14666 14693 D Unity : Sensor : Accelerometer ( 1) ; 0.000595 / 0.00s ; MPU6515 Accelerometer / InvenSense
02-09 02:09:03.266 14666 14693 D Unity : Sensor : Accelerometer ( 1) ; 0.000595 / 0.00s ; MPU6515 Accelerometer / InvenSense
02-09 02:09:03.292 14666 14693 D Unity : ANativeWindow: (1920/1080) RequestedResolution: (0/0) EGLSurface: (1920/1080)