Okay, I want to create a list of vehicles(prefabs) and spawn the integer(vehicle) when it is called.
Here is my script I have started
using UnityEngine;
using System.Collections;
using UnityEngine.Networking;
public class NetworkSpawnSelector : MonoBehaviour {
public NetworkManager manager;
public GameObject[] vehicles;
public void SpawnNewVehicle(int vehicles)
{
vehicles = manager.spawnPrefabs(vehicles);
}
}