Having a Script select a Choice at Random?

Ok, so I have a sphere with a Rigidbody attached. When the ball hits an object, I want it to either bounce left or right at random. I know I can use Rigidbody.AddForce to make it bounce, but how can I have the script randomly determine which way?

use

var min : float = 0;
var max : float = 0;
rigidbody.AddForce(Random.Range(min, max), Random.Range(min, max), Random.Range(min, max));

realm_1

Or you can use:

rigidbody.AddForce (Random.insideUnitSphere);

Or:

rigidbody.AddForce (Random.onUnitSphere);

Depending on what you’re doing.

Then you can add an optional speed variable to change the force.

Got it. Thanks.

Cool, very helpful to me too.