Having Issues with my 3D Tower Defense game

So… I decided that i would start trying to create a Tower defense game by following a Tutorial done by Brackeys.

I am aware that these are old tuorials. I am on the Second tutorial where it teaches you how to make an enemy follow waypoint by using scripts. Link

Now i followed his instructions to a T and double checked it over again. Every time i go to test to see if my Enemy is following the waypoints, the enemy doesn’t move! It just sits there. There’s no errors in my scripts. I don’t know, maybe i need another set of eyes on these scripts?

My Enemy Script:

using UnityEngine;

public class Enemy : MonoBehaviour
{
    public float speed = 10f;

    private Transform target;
    private int wavepointIndex = 0;

    void Start()
    {
        target = waypoints.points[0];
    }

    void update ()
    {
        Vector3 dir = target.position - transform.position;
        transform.Translate(dir.normalized * speed * Time.deltaTime, Space.World);

        if (Vector3.Distance(transform.position, target.position) <= 0.4f)
        {
            GetNextWaypoint();
        }
    }
    void GetNextWaypoint()
    {
        if (wavepointIndex >= waypoints.points.Length - 1)
        {
            Destroy(gameObject);
            return;
        }

        wavepointIndex++;
        target = waypoints.points[wavepointIndex];
    }

}

My Waypoint Script:

using UnityEngine;

public class waypoints : MonoBehaviour{

    public static Transform[] points;

    void Awake()
    {
        points = new Transform[transform.childCount];
        for (int i = 0; i < points.Length; i++)
        {
            points[i] = transform.GetChild(i);
        }
    }


}

Try changing “void update ()” to “void Update ()”. Capitalization matters.

That was it… See… I knew i needed a second set of eyes on this. Thanks!

If you are new to C#, know that methods should always start capitalized or at least, that is the general accepted rule.

So if you see a method starting with a lowercase character, correct it.