var dir : Vector3 = Vector3.zero;
i get a parsing error
even using new file
using System;
namespace AssemblyCSharp
{
public class test
{
public test ()
{
var gravity : float = 20.0;
}
}
}
var dir : Vector3 = Vector3.zero;
i get a parsing error
even using new file
using System;
namespace AssemblyCSharp
{
public class test
{
public test ()
{
var gravity : float = 20.0;
}
}
}
var speed : float = 10;
var moveThreshold : float = .2;
private var movex : float;
private var iPx : float;
function Update()
{
movex = 0;
iPx = iPhoneInput.acceleration.x;
if (Mathf.Abs(iPx) > moveThreshold)
{
movex = Mathf.Sign(iPx) * speed;
transform.Translate(movex,0,0);
}
}
i was trying to add this code for controlling my unity controls