I already have my character moving forward and rotating, but having trouble moving backwards… Here is my code for moving forward:
function moveForward(){
//Move forward
forward = trans.forward * Time.deltaTime * moveSpeed;
//move character on key pressed
if(Mathf.Abs(Input.GetAxis("ForwardBack")) > 0){
transform.Translate(forward);
}
}
Any suggestions? I’ve followed burgZerg Arcade’s tutorial on Youtube (video 93.) on this, but it doesn’t work for me…