Havok in Unity?

Why don’t UT license and integrate Havok into Unity?
http://www.havok.com/

Havok AI
Havok behavour
Havok animation
Havok cloth
Havok physics
Havok destruction

It’d be so awesome :o
What do you guys think?

http://unity.uservoice.com/forums/15792-unity/suggestions/880261-havok-implementation-into-unity

I agree…

Maybe you might have found something for Unity4??

For Unity 3.1… 8)
Just kidding lol.

I’m currently downloading the “free” non-commercial versions of their sdk and tools to see what they’re like.

post some screenshots and stuff when you can :slight_smile:

Sorry to disappoint you, but I’m not sure how to use them :lol:

i did say when you can :slight_smile:

Besides the A.I. and destruction, Unity already has these features. The A.I. would be great, though. 8)

You forgot Havok behaviour :wink:
I’d personally love the destruction…

I saw a video on youtube about Unity and destruction…

see??

That is the havok destruction demo.

Does havok work for mac though (I know whenever I try to play director games on my mac it doesnt work).

Okay here is an awsome physx destruction demo using apex. I dont see why Unity couldnt liscence it (maybe for unity 3) :shock:

I don’t think it’s a proper destruction lol. It’s just a cheap way of achieving something like destruction by building something out of different blocks and then on collision the blocks get seperated.

That’s what I call destruction :twisted:

mmm… good point. I am sure it is do-able in Unity. Anything is.

+1 for Havok

The destruction engine is currently not very good however, destroying an actual building wouldn’t work very well. Notice how they used a wood bridge with lots of beams that break off for the destruction demo. :slight_smile:

I say Unity licenses Geo-Mod 2.0, like in Red Faction Guerrilla. http://www.youtube.com/watch?v=3hEirrrs3PY

Of course they probably won’t do that. :smile:

+1 for Geo Mod!!

They worked on that destructible environments system for Red Faction Guerilla for 3 years lol. It’s completely physic driven :o

It looks sweet…

Havok would be a dream, especially because of Havok Destruction. I’d immediatelly try to work on a multiplayer-mode that plays in one single level with one single goal: Get in this mall and gather points by turning it into dust. Or something like that, you know what I mean :wink:

Apex for the win. Especially because Nvidia is giving its Physx away for FREE. I looked into it but found no info on how to obtain/use Apex. It seems its already part of the latest version of Physx? So we just need tools to create stuff to use it and integrate it into Unity? If that happens, please don’t make it a pro only feature :lol:.

I agree, that looks just sweet and if it’s for PhysX (which unity uses) then it’s even better!