Is it planned for havok to add support for mobile platforms or does it already have support and i’m doing something wrong?
I can’t find anything about it and havok doesn’t simulate on android.
Unity physics works, but it’s not suitable for my project, as you can’t stack objects.
Havok Physics should work on Android. We are looking into why the simulation is not running at the minute.
Can you let me know which version of the Unity editor and Android SDK (if not the default) you are using?
In the meantime, check this thread : Stacked Colliders Keep Drifting
Ok, thats good to hear.
I used 2020.1a8 for the test and used the unity physics samples to build some tests
I used the standard android SDK that comes with the installation.
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Thanks for the details.
I managed to solve the problem by copying my assets to a new project.
I have no idea what caused the problem, as i didn’t change project settings or anything, but now it works.
Weird. I wonder if a ‘reimport all’ would have done the same trick!