Unity 2018b12, run as admin
Install core pipe
Install hd pipe
Click
get
UnauthorizedAccessException: Access to the path "C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.high-definition@1.1.2-preview\HDRP\Material\GGXConvolution\GGXConvolution.cs.hlsl" is denied.
System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:320)
System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share)
(wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:124)
System.IO.StreamWriter..ctor (System.String path, Boolean append)
(wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool)
System.IO.File.CreateText (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:159)
UnityEditor.Experimental.Rendering.CSharpToHLSL.GenerateAll () (at C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@1.1.2-preview/CoreRP/Editor/ShaderGenerator/CSharpToHLSL.cs:101)
UnityEditor.Experimental.Rendering.ShaderGeneratorMenu.GenerateShaderIncludes () (at C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@1.1.2-preview/CoreRP/Editor/ShaderGenerator/ShaderGeneratorMenu.cs:10)
Click - upgrade materials to HD >
Render pipeline is non existent in the project
What am i doing wrong?