Hello,
My name is Charles. I checked, but if this is not the right place for this post, Please let me know and I will remove and reassign it to the proper location.
I just started working with HDR maps in Sky Shop and adding them to my scene. One thing I could not find a solution for was making the HDR maps floor or ground match the grid level so it looks like my object is resting on the ground and not feet above it.
I’ve searched for a tutorial, but no luck. I figured there would be information on it in the Marmoset tutorial on making and applying HDR maps but there was not. They probably figured only a noob would be asking,Uhhhhh.
If anyone could point me in the right direction that would be most appreciated.
Charles