Compiling a test build, I can’t get it to get past Compiling Shader Variants. I left it for several hours with no progress (but 90%+ CPU usage). Had to manually abort the program. Next attempt produced the same result (stopped after one hour).
Started from a backup again (only difference is no HD Render Pipeline / upgraded shaders), then build took about 10 minutes.
Curious as to what is going wrong… Are times like these expected for the HD Pipeline?