HDRP 2022.2.15 DLSS breaks when click play.

Looks fine in the game window during edit mode (gets rid of jaggies), but once I click play it either zooms in or artifacts in different ways (depending on post processing). Note that all PP works fine in edit mode, and that it still breaks by zooming in when all PP is deactivated.

Any ideas?

Hey, thanks for the feedback, I just tried this on a very simple project with 2022.2.16f1 and can’t repro on my side.

Do you have a repro, a video or the pp stack you are using by any chance ?
Are you using custom passes or something specific?