HDRP 5.13 preview and Unity2019.1 bug

I get weird errors.

I think you need to put HDRP asset in editor slot (Edit-project settings-graphics) so that Unity knows you’re using it.

Thanks.
I fix that but now have new problem. Whole scene is green/orange.
I use one real-time reflection probe and planar probe.

When i update Post Effect to HDRP Post Processing, i get only green color on scene

When i disable light in editor window green color gone.

Did you ever figure this out?

You have to make sure the Diffusion Profiles are assigned on the HDRP Pipeline Asset and also assigned to the materials that use a Diffusion Profile