Hello,
I had the HDRP up and running just fine on the 2019.1 series, but now everything is pink…
I did try googling for the errors, but didn’t find too much. Any help on the fix would be lovely.
Thanks,
Steve
Hello,
I had the HDRP up and running just fine on the 2019.1 series, but now everything is pink…
I did try googling for the errors, but didn’t find too much. Any help on the fix would be lovely.
Thanks,
Steve
You probably need to assign a HDRP asset in graphics settings
Hello,
Looking at the first error you have in the console, it seams that you have a wrong script runtime version.
“.Net 3.5 Equivalent” is deprecated and for scriptable render pipelines, we rely on functionality only available in “.Net 4.x equivalent”
Be sure to also change your API compatibility level to either ".Net Standard 2.0" or “.Net 4.x”
https://docs.unity3d.com/Manual/class-PlayerSettingsStandalone.html#Configuration
Awesome, thank you so much! I’ll give it a shot.
Cheers,
Steve
I’ve had the same problem today for a project I converted from 2019.1.5 to 2019.3.8. I followed the same steps, even upgraded all the materials to HDRP, but to no avail.
Hello, i have the same (all pink) issue now
I have did this but my game is till pink
Can anyone help me?
Are your materials upgraded?
yes, i tried so many times
Hello, any updates on this problem? I tried upgrading materials but still the same.
Material upgrader can only update materials that used standard shaders on built-in renderer. I stress that it is material upgrader script, not shader upgrader. If you had any custom shaders on your project, they will remain pink / indicate errors even after running the upgrading script.
The upgrade process can pack your textures differently but it doesn’t generate any new shaders, it just maps material inputs from your built-in standard shader to HDRP shaders.
Sp-ce you must be careful with custom shaders (not done in Shader Graph directly) Some of them can not support new HDRP versions. Thats why I do my own surface system through build-in Shader Graph (no commercial stuff). If you use some external commercial plugin - send request to developer to make support for new HDRP or Unity.