HDRP - Changing render order

Hello!

Let’s say I have 2 objects:

The camera shows a house in 10 meters distance, and in 50 meters distance from the camera, there is a huge tree behind the house.

Normally, the tree would be rendered first, then the house.

I would however like to make it so that the house is renderered first, and then the tree.

How could this be achieved with HDRP?

Thank you.

Change sorting priority

https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@6.7/manual/Renderer-And-Material-Priority.html