HDRP Decal Projector - Where is Projection Depth in the .cs file?

So I’m trying to modify a decals projection depth via code, but when I open the DecalProjector.cs file there’s no variable for projection depth? Probably because it’s a partial class. I can’t seem to figure out where the other partial class is located though. Does anyone know how I can go about accessing projection depth?

Thanks!

It’s not explicitly said anywhere I guess but It’s the third component of the size Vector3 variable.

x: width
y: height
z: depth

Okay yup that’s what it was, thank you :slight_smile: