HDRP DXR New Project Crashes Everytime

Tried starting up a new HDRP DXR setup, no changes on my end. I open up, go to game view, and it crashes as soon as I click on gizmos. I try it again, this time I don’t click gizmos, I just press play, it is fine until I press stop, then it crashes. Third time, I downgrade from 2020.1.6f1 to 2020.1.0f1 and I go straight to console, check and I have two messages:
“The editor layout could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()”

and

“d3d12: Profiler is enabled, but stable power state is not. GPU timing errors are expected.”

A few moments later, crash. Nothing seemed to trigger it this time.

Running Windows 10, RTX 2070 Super, Intel i9-9900

“d3d12: Profiler is enabled, but stable power state is not. GPU timing errors are expected.”
do not pay attention for that.

Check again procedures:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Ray-Tracing-Getting-Started.html

Be sure you have DX12 in system and actual Nvidia drivers.