So I’m trying out the HDRP and I’ve imported some models and their textures and materials. I tried the auto method of getting my Standard materials converted to HDRP Lit but it doesn’t assign the textures.
Can somebody please explain where my albedo, AO, metallic and normal maps go?
Oh yeah, I’m using 2019.2.1f1
Maybe you missed something. I just tried upgrading the “3D with extra” template to HDRP with Unity 2019.2.4f1, and after using the menu Edit/Render Pipelines/Upgrade Project Materials to High Definition Materials, everything was displayed correctly.
I got it. I just wish your company would document these things better instead of having us, the customer, try and figure it out ourselves.